Fifty Days of UFO 50: Day 28

Getting the Super Mario Bros. 2/Doki Doki Panic reference at the end of Campanella does very little to reduce how surreal it feels in this moment. The hot pink spacecraft was just having one heck of a weird dream. Never mind where Pilot is or what he even represents in this scenario; judging by the beginning of Pilot Quest the lil' guy is probably also fast asleep in the cockpit...
    Of the spaceship that is docked in its giant bed. Snuggling against a huge fuel pillow. Tucked into the maintenance blankets. Don't worry about it.


Haven't been able to sleep well at all. I keep having this recurring dream about what must be a UFO 50 game that doesn't exist...

It's a side-on platformer where the player-character and the enemies they're eating are cities and towns. Like little pixel art dioramas with jumbled house bodies and cathedrals for teeth. You shed material from a meter tracking the number of citizens living inside you, burning them like fuel in order to initiate hungry, lunging jump arcs that hopefully caused you to collide with smaller towns and villages. Eating them in this way built up your mass and gave you more humans with which to launch your city toward the end of the level.

Thematically, my sleeping mind appears to be trying to combine the game Osmos with a book/film I've never partaken of called Mortal Engines?

The controls for initiating these devouring leaps were suspiciously golf-game-like, with separate inputs for angle and power. I take this to mean that my subconscious is desperately urging me to finish writing and editing that lengthy post about the amount of golf that UFO 50 contains...

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